<font size="4" style="line-height: 45px;" color="#c200ff"><strong>一、基础常量</strong></font>
<strong>1. Constant</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
快捷键:1+鼠标左键
<strong>2. Constant2Vector</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
快捷键:2+鼠标左键
<strong>3. Constant3Vector</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
快捷键:3+鼠标左键
<strong>4. Constant4Vector</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
快捷键:4+鼠标左键
<strong>5. StaticBool</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>6. TextureSample</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>7. TestureObject</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>8. ParticleSubUV</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; alt=""><br>
<strong>9. Time</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>10. TextureCoordinate</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; alt=""><br>
<strong>11. VertexColor</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<font size="4" style="line-height: 45px;" color="#c200ff"><strong>二、基础变量(将常量提升为变量)</strong></font>
<strong>1. ScalarParameter</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>2. VectorParameter</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>3. TextureSmapleParameter2D</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>4. TextureSampleParameterSubUV</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>5. StaticSwitchParameter</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>6. Switch</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<font size="4" style="line-height: 45px;" color="#c200ff"><strong>三、运算节点</strong></font>
<strong>1. Add</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>2. Subtract</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>3. Multiply</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>4. Divide</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>5. Power</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>6. Desaturation</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>7. Sine</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; alt=""><br>
<strong>8. Cosine</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>9. ConstantBiasScale(无非是加了个1再乘以0.5)</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>10. LinearInterPolate</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>11. Switch</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>12. DepthFade</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; alt=""><br>
<strong>13. Fresnel</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>14. Dot</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>15. Abs</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>16. Clamp</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<font size="4" style="line-height: 45px;" color="#c200ff"><strong>四、高级输入常量</strong></font>
<strong>1. ParticleRelativeTime</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; alt=""><br>
<strong>2. ParticleColor</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>3. DynamicParameter</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>4. SceneTexture:SceneColor</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>5. CameraVector</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>6. VertexNormalWS</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<font size="4" style="line-height: 45px;" color="#c200ff"><strong>五、函数节点</strong></font>
<strong>1. Input</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>2. VectorToRadialValue</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
用法:
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>3. ScaleUVsByCenter</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>4. SimpleGrassWind</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>5. RadialGradientExponential</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<strong>6. Fresnel_Function</strong>
<img src="http://imgtec.eetrend.com/files/2021-01/%E5%8D%9A%E5%AE%A2/100060979-11…; width="100%" alt=""><br>
<font color="#9a9a9a">版权声明:本文为博主(zhangxiaofan666)原创文章,遵循<a href="http://creativecommons.org/licenses/by-sa/4.0/" target="_blank" rel="noopener"> CC 4.0 BY-SA </a>版权协议,转载请附上原文出处链接和本声明。</font>
<font color="#9a9a9a">原文链接:https://blog.csdn.net/zhangxiaofan666/article/details/93604724</font>